

Though the tracks are properly labelled and attributed to Prunty, there’s no link to an official source and the composer himself wasn’t in the know. The video was about game designer Jonathan Blow, but more than half of the runtime features music Prunty composed and self-published for the 2015 game Gravity Ghost, a game not mentioned or seen in the video. The biggest video Prunty recalled that used his music without asking permission was a 2016 video essay from Game Maker’s Toolkit. I run my business entirely by myself, so I don’t have the time or energy to look for and flag every video." "Sometimes it’s attributed and sometimes it isn’t.


"When someone puts up a video that has nothing to do with one of my games, yet it includes my music without me even knowing about it, that’s literally just stealing," said Prunty. Since the majority are let’s play videos or editorials about the games, he has no problem with them - but others with no relation to the games are a different story. Ben Prunty, the composer behind the beloved indie games FTL: Faster Than Light and turn-based Into The Breach, told me over email that he knows there are thousands of videos on YouTube that use his music. It’s an unsurprisingly common story among composers. Before long, videos started to use songs from the game as background for their own videos, and some channels uploaded extended loops of songs or the entire game’s soundtrack, without Raine knowing about them. But Celeste became a huge hit, and Raine had only uploaded single tracks. On the same day the game was released, she uploaded both the original soundtrack and the B-Sides soundtrack to her YouTube channel. On the next game she worked on, the indie platformer Celeste, Raine didn’t take any chances. "So someone went and took all of the raw soundtrack files and posted it themselves online." "When I did the soundtrack to Hackmud, we didn’t release the soundtrack until a couple of weeks after the game came out," said composer Lena Raine. That’s not even accounting for the hundreds of unofficial uploads of their own music, even if they’ve uploaded their own official versions. After speaking with some well-known game composers, I learned how often they stumble onto their own music being used in videos without relation, permission, or proper credit. For the composers of video game music, especially indie composers, the feeling is very different. If you’re a YouTuber, even a quick clip of pop music can be a straight trip to demonetisation, but use a random, unrelated, and unaccredited bit of a game's score and you’re probably in the clear.įor fans of video game scores, the current system is great. Video game music, on the other hand, occupies a grey area on the platform. Pop music is entered into YouTube’s Content ID system and other videos that use it unofficially are automatically flagged. And it’s only possible because YouTube doesn’t treat video game music as it does other popular music.
#Risk of rain 1 final level music Pc
If you’re reading this on a PC right now, there’s a statistically decent chance that YouTube is currently open and playing some video game tunes in another tab. Looking at the millions of comments, uploads, and views these uploads get, it’s clear that I’m not alone.

Ambient music from Skyrim, relaxing compilations from Animal Crossing, lo-fi Legend of Zelda remixes Sometimes, work or study just can’t get done without my 10-hour loop of Chrono Trigger’s Corridors Of Time.
#Risk of rain 1 final level music free
And loads of it can be found free on YouTube. Every time I sit down to write, the first thing I do isn’t open up a blank document, it’s find some nice video game music to listen to.
